PROFESSIONAL-CLOUD-DEVELOPER Web TestEngine demo

Exit VCEDump PROFESSIONAL-CLOUD-DEVELOPER Professional Cloud Developer
Question 21 of 61
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Q21 Single choice

You are developing a new mobile game that will be deployed on GKE and Cloud Run as a set of microservices. Currently, there are no projections for the game's user volume.

You need to store the following data types:

1. Data type 1: leaderboard data
2. Data type 2: player profiles, chats, and news feed
3. Data type 3: player clickstream data for BI

You need to identify a data storage solution that is easy to use, cost-effective, scalable, and supports offline caching on the user's device.

Which data storage option should you choose for the different data types?

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