PROFESSIONAL-CLOUD-DEVELOPER Web TestEngine demo

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Question 11 of 61
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Q11 Single choice

You are developing a single-player mobile game backend that has unpredictable traffic patterns as users interact with the game throughout the day and night. You want to optimize costs by ensuring that you have enough resources to handle requests, but minimize over-provisioning. You also want the system to handle traffic spikes efficiently.

Which compute platform should you use?

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