Exam Details

  • Exam Code
    :MAYA12_A
  • Exam Name
    :Maya 2012 Certified Associate Examination
  • Certification
    :Autodesk Certification
  • Vendor
    :Autodesk
  • Total Questions
    :30 Q&As
  • Last Updated
    :May 08, 2024

Autodesk Autodesk Certification MAYA12_A Questions & Answers

  • Question 21:

    What is meant by 'sampling'?

    A. The amount of Rendering Layers to be calculated in an image

    B. The amount of times the software will examine different areas of a pixel

    C. The number of photons that get emitted into the scene.

    D. None of the above

  • Question 22:

    Which of the following is true of the Specular Color Attribute in a Blinn Shader?

    A. Has a default value of 0.5.

    B. Controls the color of shiny highlights on the surface.

    C. Controls the spread of the specular highlight.

    D. Both A and B

  • Question 23:

    Which light(s) can be positioned using Look Through Selected Camera?

    A. Spot Lights.

    B. Directional Lights.

    C. Area Lights.

    D. All Maya Lights

  • Question 24:

    What does the nConstraint Membership Tool for nCloth allows users to do?

    A. Add vertices to a selected dynamic constraint

    B. Remove vertices from a selected dynamic constraint

    C. Both of the above.

    D. Neither of the above.

  • Question 25:

    To composite two layers together you would use...

    A. Composition settings

    B. Garbage Mask

    C. Remap Color

    D. Blend and Comp

  • Question 26:

    A suitable method to have the spaceship move along the green line shown in the image is:

    A. Animated Sweep

    B. Motion Path

    C. Turntable

    D. Animation Snapshot

  • Question 27:

    The ViewCube is an on-screen 3D navigation element that does which of the following?

    A. Creates a multicamera rig to navigate through your scene

    B. Provides feedback about stereo cameras and performs calculations to produce anaglyph images

    C. Enables you to quickly and easily switch between views.

    D. Provides feedback about the current camera view in relation to the 3D scene

  • Question 28:

    Which of the following is a way to control deformations using a Smooth Bind?

    A. Add Influence

    B. Flexors.

    C. Projection Box.

    D. Both A and B

  • Question 29:

    Which of the following BEST describes the Blend Shape deformer? The Blend Shape deformer...

    A. creates a joint system based on the topology of the surface

    B. allows you use several target shapes to help reshape another piece of geometry.

    C. is a special object you use to control the deformation effects of rigid skinning.

    D. lets you manually sculpt NURBS, polygons, or Subdivision surfaces quickly with the stroke of a brush

  • Question 30:

    What is the syntax to add a single-line comment in a script?

    A. //

    B. <>

    C. "

    D. ==

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