Exam Details

  • Exam Code
    :MAYA12_A
  • Exam Name
    :Maya 2012 Certified Associate Examination
  • Certification
    :Autodesk Certification
  • Vendor
    :Autodesk
  • Total Questions
    :30 Q&As
  • Last Updated
    :Apr 19, 2024

Autodesk Autodesk Certification MAYA12_A Questions & Answers

  • Question 1:

    To control a Soft Body simulation that is out of hand, you can...

    A. use Springs to control the simulation if it gets erratic

    B. use a Pin Constraint to 'pin down' the particles that act erratically during the simulation

    C. use an nDynamics solver to control the simulation

    D. use rigid bodies and converts them to soft bodies.

  • Question 2:

    Which is the correct method to make the current transformations on the selected object be the object's zero position

    A. Edit>Delete option

    B. Modify>Freeze Transformations option.

    C. Modify>Delete Attribute Transformations option.

    D. Skeleton>OrientJoint>Freeze Transformations option

  • Question 3:

    Identify the Tumble camera Icon in the images below.

    A. Option A

    B. option B

    C. Option C

    D. Option D

  • Question 4:

    What will a Dmap shadow do that a Raytrace Shadow will not? A Dmap shadow will...

    A. be visible in an IPR.

    B. create volumetric shadows through a light fog.

    C. produces correct shadows from transparent colored surfaces

    D. produces correct shadows from Cloud Render Type particles

  • Question 5:

    Which of the following is NOT a type of Flexor?

    A. Sculpt

    B. Lattice

    C. JointCluster

    D. Wire

  • Question 6:

    Which statement is most accurate? DmapAutofocus...

    A. adjusts the size of the square grid of pixels that's placed in front of the light for the first pass Raytrace Shadow calculation

    B. is the attribute that controls the focal point used in depth of field calculation

    C. controls the shadow anti-aliasing level used for the Raytrace Shadow calculation

    D. is the attribute that automatically controls where the Dmap will be focused.

  • Question 7:

    What modes can you work in when modeling with Subdivision surfaces?

    A. Polygon mode and NURBS mode

    B. Standard mode and Polygon mode.

    C. Standard mode and Coarser mode.

    D. NURBS mode and Component mode.

  • Question 8:

    What does the Interactive Split Tool do?

    A. Splits the selected edges in their winding direction, changing their connectivity one vertex at a time

    B. Specifies the direction in which the curve on the mesh will be projected

    C. Splits one or more faces on a polygon mesh into multiple faces after you specify the split location on the mesh

    D. Transfers vertex information between meshes that have the same topology

  • Question 9:

    Which attribute is used to control the number of specular highlights that appear on a rendered object?

    A. Emit Specular

    B. Define Specular

    C. Illuminates by Default

    D. None of the above.

  • Question 10:

    A Boolean operation is performed using a Cube and a Sphere. The image below represents:

    A. Intersection of a Sphere and a Cube

    B. Union of a Cube and a Sphere.

    C. Difference of a Sphere out of a Cube.

    D. None of the above

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