The shading network in a Normal 2DTexture Map is made up of which of the following?
A. One file texture node and a projection node that defines the texture's placement
B. One file texture node and the place2DTexture node that defines the texture's placement.
C. Two place 2DTexture nodes.
D. One place 2DTexture node and one place 3Dtexture node
Which file format lets you exchange complex data between Maya and other software while preserving the data's overall behavior?
A. OBJ
B. FBX
C. DXF
D. None of the above
What is the syntax to add a single-line comment in a script?
A.//
B. <>
C. "
D. ==
Which light(s) can be positioned using Look Through Selected Camera?
A. Spot Lights.
B. Directional Lights.
C. Area Lights.
D. All Maya Lights
The ViewCube is an on-screen 3D navigation element that does which of the following?
A. Creates a multicamera rig to navigate through your scene
B. Provides feedback about stereo cameras and performs calculations to produce anaglyph images
C. Enables you to quickly and easily switch between views.
D. Provides feedback about the current camera view in relation to the 3D scene
E. Both C and D
Which of the following is true of the Specular Color Attribute in a Blinn Shader?
A. Has a default value of 0.5.
B. Controls the color of shiny highlights on the surface.
C. Controls the spread of the specular highlight.
D. Both A and B
What modes can you work in when modeling with Subdivision surfaces?
A. Polygon mode and NURBS mode
B. Standard mode and Polygon mode.
C. Standard mode and Coarser mode.
D. NURBS mode and Component mode.
To control a Soft Body simula-tion that is out of hand, you can...
A. use Springs to control the simulation if it gets erratic
B. use a Pin Constraint to 'pin down' the particles that act erratically during the simulation
C. use an nDynamics solver to control the simulation
D. use rigid bodies and converts them to soft bodies.
What does the Search and Replace Names option help you rename?
A. One object at a time,
B. Multiple objects at a time.
C. Multiple objects and hierarchies
D. Objects and Attribute names
Which of the following is a way to control deformations using a Smooth Bind?
A. Add Influence
B. Flexors.
C. Projection Box.
D. Both A and B
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